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Sword of Justice
Copper
Justice on Wheels

Debut

Need For Madness 2

Boss Car of

Need For Madness 2

Class

B

Best Trait

Wasting

Availability

Unlockable

Creator

Omar Waly

Main Paint Color

Black, white

Tier List Ranking

  • Racing: 9
  • Wasting: 5
Qleft Watch out! Look out! The police man might be out to get you! Don't upset him or you'll be arrested! Better run, run, run.
- Coach Insano, about Sword of Justice before Stage 3 - Arrested by the Man
Qright
Pros Cons
  • Very fast Acceleration
  • 4th strongest car in the
    game
  • Very Good Powersave
  • Wastes almost every car easily
  • Can do the King's Rampage
    effectively, and can waste cars
    doing so
  • Good Rollspins
  • Good Basic stunts
  • Can waste EL KING easily
  • Gives damage to MASHEEN
  • Gives Dr Monstaa 10-20% damage per hit
  • Very good Strength
  • Low recoil
  • Doesn't get pushed very often by most cars in front on collisions
  • Can get easily sent
    flying by Radical One
  • Can be easily Juggled
  • Wide turning circle
  • 5th lowest speed in the
    game
  • Poor Endurance
  • Slow in changing direction
  • Poor Forward/Backward
    Loops

Sword of Justice labeled Justice on Wheels is a strong, mid-sized vehicle resembling a police car with large spikes (called hadeeds) mounted on the bumpers and hubcaps. With Very High Powersave and decent Aerial Control, Sword of Justice is suitable both for racing and wasting. It is more suited as a waster because of its high strength.

Sword of Justice is especially aggressive, this being perhaps most noticeable in Stage Three, where the game specifically tells the player to flee - "You better run, run run" - and where Sword of Justice constantly chases other cars, often chasing the player consistently. It often lingers around the fixing hoop where other cars are trying to fix. When near DR Monstaa, Sword of Justice attempts to waste it. It usually gets wasted in the process with 1 to 2 hits, as it is suicidally aggressive. It usually Kamikazes into the player. Plus, it can waste Radical One with just 2 to 4 hits. This car is recommended for hard stages like Stage 16.

Appearance[]

Sword of Justice debuts in Need for Madness 2, in the stage Arrested By The Man, where Insano tells you to run because its strength is much higher compared to most cars near the beginning of the game. Also, it has a Very High powersave. Then, it appears at Twisted Revenge, in which it often wastes but does race sometimes. However, if you use Radical One, you can waste Sword of Justice in a short amount of time provided you are good with it. Sword of Justice also appears in stage 16: Four Dimensional Vertigo, and although it will race, it will try to chase you down a lot when provoked. In fact, the stage tends to have all of the Big 3, and it will leave you alone to get out the way or slow you down so that the Big 3 can waste you. With its decent top speed it may win if Mighty Eight has been wasted. It will always intercept your turns and will always bother you (If within range of Provoke). When out of range, it will race and will usually be about 5-10 seconds behind the race leader. The weakness with it is, it can be thrown very easily, almost as easily as Formula 7. It will take moderate Damage or heavy damage to be wasted because of his surprisingly weak Endurance. It will almost always waste in any stage, and therefore it is suicidally aggressive, yet more careful and strategic than High Rider's AI. Note that if you run out of ideas to waste it in Twisted Revenge, you can race as well. Be wary of the extremely aggressive AI's crashing into you.

Strategy (Single Player)[]

The Sword of Justice is an excellent mid-game car that specializes in a King Rampage-like playstyle with good Acceleration and average Top Speed that you receive after beating Stage 4, Twisted Revenge. This makes it a good choice for the next few stages, these being Stage 5, Stage 6 and Stage 7, if you're struggling with any of the previous cars you own.

On Stage 5, Centrifugal Rush, Under Water?, Sword of Justice will excel excellently on this stage due it to being small and compact, allowing you to easily dispatch all cars with relative ease, damage the cars while they are racing intercept them at the fixing hoop when they go for repairs. You can also race on this stage with Sword of Justice but the latter option will make you complete the stage more quickly and you have better alternatives for that instead but regardless you can do it with next to no struggles.

Stage 6, The Stretch while simple in itself, an almost perfectly straight map and a race to the finish and pretty easy in that regard, it can cause some trouble if you're not to use the mechanics of the game or stunting. If you haven't got used to Drifter X with it's lower handing or struggle with the low endurance vehicles like Formula 7 and La Vita Crab then Sword of Justice may be your other best option due to it's average at best Top Speed but very good acceleration, you shouldn't struggle much keeping up with the racers, in fact you'll be in 1st after the first or second checkpoint and you have just enough endurance that you won't be wasted immediately by any accidental turns into hazards. Other than that, it's a straight drive to the finish.

Stage 7, The Garden of the King can be a bit difficult with it's simple but long 9 lap race and including the fact the new lead car, EL KING is now roaming about with the second highest Strength stat with the rest of the AI Drivers being easier to aggro then in the stages before. If you can't race with High Rider, utilize the fact that Sword of Justice has the 4th highest strength stat and use it to waste EL KING and the other drivers. Before you tackle EL KING make sure you're at full power and then ram into the truck at the front or the sides, the back is not recommended as you may get sucked through instead. After hitting EL KING and "stunning" it, keeping hitting the truck persistently until you waste it, run out of power or you get absorbed through the truck (If that happens don't worry, you'll usually survive it anyway unless you hit the hazards or walls or another car hits you afterwards.) if EL KING get's out of the combo, just rinse and repeat or if it's going to the fixing loop, intercept it and waste it. The rest of the drivers should be easy to handle, watch your damage meter and remember you don't have a lot of endurance so you may take some damage while attacking.

Trivia[]

  • For many, Sword Of Justice is particularly annoying at stages such as Twisted Revenge due to his decent speed and ability to waste any of the starter cars easily.
  • It is the second "sedan" that is ideal for wasting, right before Radical One.
  • Sword of Justice resembles a 2002 Ford Crown Victoria Police Interceptor Concept.
  • Many players call this car the "Mini EL KING" because of its lacked speed and really high power, except it is a car.
  • The Warning Lights on the top do NOT flash, but if you use the gr(-18) function in the Car Maker, you can have the warning lights do the "thunderstorm" effect.
  • Sword of Justice's AI mainly uses the "Bully AI" and it's designed signified it was mean't to be like one as it meets the Bully Car Criteria: 1. They are very aggressive, often Kamikazing into the player. 2. They only go for the player, regardless of what car the player is driving and 3. It's one of the easiest car's to aggro and it will mainly target the player if they are in 1st place. The same goes for High Rider but to lesser extent depending on the stage.
  • If Sword of Justice and Lead Oxide were trying to waste each other, both would end up wasted due to Sword of Justice being stronger then Lead Oxide, but Sword of Justice can't take as much damage as Lead Oxide. The same thing would also happen if Kool Kat and High Rider tried wasting Sword of Justice, with the outcome wasting all three of them, or High Rider not being wasted and the other two wasted.
  • Their's barricades on Sword of Justice's sides which can damage vehicles if touched but the damage is very light. Though this causes both cars to spin out if done so.
  • If you damage Sword of Justice's front, and then click Z (or X) to look at the headlights, they will look like the eyes of a sad or droopy person. This is one of the few cars that can show "facial expressions".
  • It's one of the best cars to do the King's Rampage with, as it can push cars far or get them into a combo. The reason being is because of how it's acceleration and it's spikes can easily cause C - B Class cars to spin out, leaving them vulnerable to more attacks. The AI can be seen doing this to both Player's and other AI alike if the chance arises.
  • Sword of Justice has the longest name in the whole Need for Madness saga, with 14 letters.
  • Sword of Justice, when involved in a wasting match against Radical One, can come out the clear victor if used properly by smashing Radical One against a wall and comboing it with repetitive hits.
  • Sword of Justice, due to its poor Endurance, makes it similar to that of a Glass Cannon, causing it to suffer in the long term of a match but dangerous if fixing hoops are present in the stage.
  • An alternative name to Sword of Justice is Copper or "SoJ", the latter being the short version of it.
  • The "hadeeds" on the car make Sword of Justice look like a post-apocalyptic car. But this was likely done as a design choice to make Sword of Justice look aggressive then standard police cars.
  • It's arguable that Sword of Justice may be the 3rd or 4th best car to use if a player want's to switch between racing and wasting, challenged by both Lead Oxide and High Rider (The 1st and 2nd cars being Dr Monstaa and Radical One, but that's also debatable).

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